Helsinki University of Technology

LABORATORY OF INFORMATION PROCESSING SCIENCE

Picture of me

Juha Tuominen, Professor of Virtual Prototyping

Contact Information Helsinki University of Technology
Department of Computer Science and Engineering
Laboratory of Information Processing Science
Chair of Virtual Prototyping
Main Building, Room U510
Street address: Otakaari 1, Espoo, Finland
Mail address: P.O. Box 9500, SF-02015 HUT, Finland

From Nov 5, 1998:
Computer Science Building, Room A251
Street address: Konemiehentie 2, Espoo, Finland
Mail address: P.O. Box 5400, SF-02015 HUT, Finland
Tel.int: +358 9 451 3375
Mobile: +358 40 508 6530
Telefax: +358 9 451 3293

Office Hours Mondays 8-11 or by previous appointment, preferably by e-mail.

Research Interests Virtual Prototyping and Dynamic Simulation
Robotics and Industrial Automation
Distributed and Parallel Processing

Chair of Virtual Prototyping and Dynamic Simulation The Chair of Virtual Prototyping and Dynamic Simulation was founded in 1998 as a temporal position and I'm am holding it for the next two years.The chair is one of some ten permanent and temporal chairs of the Information Processing Science laboratory (also known as Computing Science lab) and Telecommunication and Multimedia laboratory (TCM). As you can see, in particular the Laboratory of Information Processing Science my chair officially belongs into is a fairly large unit as itself with a staff of more than 50 (professors, lecturers, engineers, researchers and assistants).

Currently, I'm preparing the first educational activity of my Chair: Applications of Virtual Prototyping, a course to be held Spring 1999. The course will consist of lectures, talks by visiting experts, demos and excursions. The final exam will cover the contents of the common acivities as well as some principle designing tasks. The course will also contain a virtual prototyping related project to be performed alone on in pairs. The project will be a modeling and configuration task aiming at providing the student with hands-on experience on modeling an immersive virtual prototype utilising a state-of-the-art graphics adapter and a pair of shutter glasses enabling stereo vision.

The course is aimed both at MSc as well as post-graduate students and the extent of it will be 3 credits.

Teaching Spring 1999 Tik-86.148 Applications of Virtual Prototyping

Hobbies I've always enjoyed playing basket ball and can't think of any reason why stop now... Here's a picture of my current team, PUS-Basket II (oh well, I still seem to have post-poned the scanning of the photo...).

Juha.Tuominen@hut.fi
Last update: 17.8.1998.